Search found 20 matches
- Wed Jul 10, 2024 11:52 am
- Forum: General
- Topic: Random Map Finds
- Replies: 0
- Views: 4107
Random Map Finds
As ones who knew EO of old, The maps were pretty much all created in the map program, Now Re-rendering it on new engine, You find silly flaws what they would of never noticed as it would of looked right. Map 81 - CastleFall Some of the floor bits are actually on layer2 which is pretty much your tree...
- Mon Jun 17, 2024 7:09 pm
- Forum: General
- Topic: Web Demo Update
- Replies: 0
- Views: 2525
Web Demo Update
Evening Folks! The web demo has had update to the graphics, So now its loading all layer1 from the map file, Layer2 is still being worked on in various places ie, lights and shops thats why they look a tad out of place. Just for the folk following along, The OG Era had GRH folder full of it graphics...
- Sat Jun 15, 2024 11:03 am
- Forum: General
- Topic: Still working on it
- Replies: 1
- Views: 1424
Re: Still working on it
My next thought is letting it map being its own "game server"
These can run up/down depending if the zone is use
These can run up/down depending if the zone is use
- Tue Jun 04, 2024 12:04 pm
- Forum: General
- Topic: Still working on it
- Replies: 1
- Views: 1424
Still working on it
Between life, work and other projects Im still doing slow progress on EO, its mostly finishing of the map loading elements at moment. I got do some jiggery pokery on certain maps where they actually used massive grhs but used main layer to force them into 32x32 tile, Engine im using hasnt got the co...
- Fri Apr 19, 2024 11:06 am
- Forum: General
- Topic: Random find in music
- Replies: 0
- Views: 2656
Random find in music
Music file mus24.mid If you look through the midi file you actually find the song tittle and author! "The Town of Witchwoode" by Bjorn Lynne Now if you follow through google WitchWood was a game developed by Team17 (Guys from worms) but was cancelled. So looks like in 96/97 Bjorn released ...
- Mon Apr 15, 2024 11:16 pm
- Forum: General
- Topic: Enter a Map!
- Replies: 1
- Views: 1469
Re: Enter a Map!
Just a quick update.
Ive added a few more Graphics that are supported. the collider is only on the water/ocean
Ive added a few more Graphics that are supported. the collider is only on the water/ocean
- Mon Apr 15, 2024 7:27 pm
- Forum: General
- Topic: Enter a Map!
- Replies: 1
- Views: 1469
Enter a Map!
https://eraonline.net/htmtest/
GM lets me export as HTML5 project so have a nosey, Anyone recognise were we are walking around?
Blanks are just where i haven't added the graphics in, It just ignores what it doesn't know.
Ok the connection thing, its for the server
GM lets me export as HTML5 project so have a nosey, Anyone recognise were we are walking around?
Blanks are just where i haven't added the graphics in, It just ignores what it doesn't know.
Ok the connection thing, its for the server
- Thu Apr 11, 2024 2:39 pm
- Forum: Dev-Log
- Topic: Map loading
- Replies: 0
- Views: 3767
Map loading
Changed my direction of map loading.
Why export into characters when i should of read map in binary in first place!
well that wasted a while and now were doing that
Why export into characters when i should of read map in binary in first place!
well that wasted a while and now were doing that
- Wed Mar 20, 2024 12:25 pm
- Forum: General
- Topic: It runs, It Moves, The head floats?
- Replies: 0
- Views: 2701
It runs, It Moves, The head floats?
So, Thought I'd show what little it does so far. Its got very basic packet system, I mean basic so far. It has movement on keyboard But going to restrict it to 4 way movement, Its weird seeing EO chars moving at angles. The touchscreen movement, Its not as desired You can see it moves in the right w...
Update
As im going down the route of using GameMaker Studio (It allows windows/phone/console) builds We could of used the existing Era Server if we wanted but made no sense to do so. So currently. The client Connects to a GM built server and just logins. Im currently importing the original GRHs files and e...